CVE-2004-1805: Medium severity Epic Games Unreal Engine vulnerability

Published Dec 31, 2004
·
Updated

Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names.

Affected Software

3 affected components
Epic Games Unreal Engine=226f
Epic Games Unreal Engine=433
Epic Games Unreal Engine=436

Remediation

Event History

Dec 31, 2004
CVE Published
05:00 AM
May 10, 2005
CVE Published
via MITRE·08:00 AM
Data Sourced
via MITRE·08:00 AM
Description
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Frequently Asked Questions

1

What is the severity of CVE-2004-1805?

The severity of CVE-2004-1805 is considered high due to its potential to cause a denial of service and execute arbitrary code.

2

How do I fix CVE-2004-1805?

To fix CVE-2004-1805, ensure that you are using an updated version of the Unreal Engine that addresses this format string vulnerability.

3

What types of software are affected by CVE-2004-1805?

CVE-2004-1805 affects games using Epic Games Unreal Engine versions 436, 226f, and 433.

4

What causes the vulnerability in CVE-2004-1805?

CVE-2004-1805 is caused by improper handling of format string specifiers in class names within the affected Unreal Engine versions.

5

Can CVE-2004-1805 lead to remote code execution?

Yes, CVE-2004-1805 can potentially allow remote attackers to execute arbitrary code by exploiting the format string vulnerability.

Contact

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