CVE-2007-4442: Buffer Overflow
Published Aug 21, 2007
·Updated
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
Affected Software
2 affected components
Epic Games Unreal Engine=2003
Epic Games Unreal Engine=2004
Event History
Aug 21, 2007
CVE Published
12:17 AM
CVE Published
via MITRE·04:00 AM
Data Sourced
via MITRE·04:00 AM
Description
Frequently Asked Questions
1
What is the severity of CVE-2007-4442?
CVE-2007-4442 is classified as a high severity vulnerability that can lead to denial of service.
2
How do I fix CVE-2007-4442?
To fix CVE-2007-4442, update to the latest patch provided by Epic Games for Unreal Engine 2003 or 2004.
3
What types of systems are affected by CVE-2007-4442?
CVE-2007-4442 affects systems running Epic Games' Unreal Engine versions 2003 and 2004.
4
What are the potential consequences of exploiting CVE-2007-4442?
Exploitation of CVE-2007-4442 can result in an application crash, leading to a denial of service.
5
When was CVE-2007-4442 published?
CVE-2007-4442 was published in August 2007.