CVE-2008-6441: Critical severity epicgames Unreal Engine vulnerability
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.
Affected Software
Event History
Frequently Asked Questions
What is the severity of CVE-2008-6441?
CVE-2008-6441 is classified as a high severity vulnerability due to its potential to allow remote code execution.
How do I fix CVE-2008-6441?
To fix CVE-2008-6441, you should update the Unreal Engine to the latest patched version provided by Epic Games.
Which versions of Unreal Engine are affected by CVE-2008-6441?
CVE-2008-6441 affects Unreal Engine versions 2, 2.5, and 3.
What types of attacks can exploit CVE-2008-6441?
CVE-2008-6441 can be exploited through remote servers executing arbitrary code via specially crafted commands.
What is the impact of CVE-2008-6441 on games using Unreal Engine?
The impact of CVE-2008-6441 on games using Unreal Engine can lead to unauthorized remote code execution, potentially compromising user systems.