CVE-2008-7011: Medium severity digital extreme pariah vulnerability

Published Aug 19, 2009
·
Updated

The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service (server exit) via multiple file downloads from the server, which triggers an assertion failure when the Closing flag in UnChan.cpp is set.

Affected Software

8 affected components
Digital Extreme Pariah
Epic Games Unreal Tournament=3-1.3
Epic Games Unreal Tournament=2003
Epic Games Unreal Tournament=2004
Groove Games Warpath
Human Head Studios Dead Mans Hand
Red Mercury Shadow Ops
Whiptail Interactive Postal=2

Event History

Aug 19, 2009
CVE Published
via MITRE·10:00 AM
Data Sourced
via MITRE·10:00 AM
Description
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Frequently Asked Questions

1

What is the severity of CVE-2008-7011?

CVE-2008-7011 has a medium severity rating as it causes a denial of service which affects game server stability.

2

How do I fix CVE-2008-7011?

To fix CVE-2008-7011, apply patches or updates released by the game developers to mitigate the denial of service vulnerability.

3

What software is affected by CVE-2008-7011?

CVE-2008-7011 affects multiple games including Unreal Tournament 2003, Unreal Tournament 2004, and others that use the Unreal engine.

4

Who can exploit CVE-2008-7011?

CVE-2008-7011 can be exploited by remote authenticated users who can initiate multiple file downloads.

5

What impact does CVE-2008-7011 have on gaming servers?

CVE-2008-7011 can cause gaming servers to unexpectedly exit, leading to downtime and disrupted gameplay for users.

Contact

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