CVE-2010-0417: Buffer Overflow
An insufficient array boundary checking flaw was fixed in Real Player's / HelixPlayer's RuleBook structures handling code, leading to a heap corruption:
http://lists.helixcommunity.org/pipermail/common-cvs/2008-January/015484.html https://helixcommunity.org/viewcvs/common/util/rlstate.cpp?view=log#rev1.10
Other sources
Buffer overflow in common/util/rlstate.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a RuleBook structure with a large number of rule-separator characters that trigger heap memory corruption.
— MITRE
Affected Software
Event History
Frequently Asked Questions
What is the severity of CVE-2010-0417?
CVE-2010-0417 is classified as a high severity vulnerability due to its potential for causing heap corruption.
How do I fix CVE-2010-0417?
To fix CVE-2010-0417, users should update to the latest version of RealPlayer or Helix Player that addresses this flaw.
What software is affected by CVE-2010-0417?
CVE-2010-0417 affects RealPlayer and Helix Player, specifically version 1.0.6 of Helix Player.
What type of vulnerability is CVE-2010-0417?
CVE-2010-0417 is a heap corruption vulnerability caused by insufficient array boundary checking.
Is CVE-2010-0417 still a risk?
CVE-2010-0417 poses a risk only if the affected software versions are still in use without appropriate updates.