First published: Mon Oct 18 2010(Updated: )
Stack-based buffer overflow in the RichFX component in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via unknown vectors.
Credit: cve@mitre.org
Affected Software | Affected Version | How to fix |
---|---|---|
RealPlayer | =11.0 | |
RealPlayer | =11.0.1 | |
RealPlayer | =11.0.2 | |
RealPlayer | =11.0.3 | |
RealPlayer | =11.0.4 | |
RealPlayer | =11.0.5 | |
RealPlayer | =11.1 | |
RealNetworks RealPlayer SP | =1.0.0 | |
RealNetworks RealPlayer SP | =1.0.1 | |
RealNetworks RealPlayer SP | =1.0.2 | |
RealNetworks RealPlayer SP | =1.0.5 | |
RealNetworks RealPlayer SP | =1.1 | |
RealNetworks RealPlayer SP | =1.1.1 | |
RealNetworks RealPlayer SP | =1.1.2 | |
RealNetworks RealPlayer SP | =1.1.3 | |
RealNetworks RealPlayer SP | =1.1.4 | |
RealPlayer | =2.1.2 |
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CVE-2010-3748 is classified as a medium severity vulnerability due to the potential for remote exploitation.
The recommended fix for CVE-2010-3748 is to update RealPlayer to the latest version provided by RealNetworks.
CVE-2010-3748 affects RealPlayer versions 11.0 through 11.1 and RealPlayer SP versions 1.0 through 1.1.4, among others.
Yes, CVE-2010-3748 can be exploited remotely, allowing attackers to potentially execute arbitrary code.
Yes, CVE-2010-3748 affects RealPlayer Enterprise version 2.1.2.