First published: Tue Dec 14 2010(Updated: )
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file.
Credit: cve@mitre.org
Affected Software | Affected Version | How to fix |
---|---|---|
Realnetworks Realplayer | =11.0 | |
Realnetworks Realplayer | =11.0.1 | |
Realnetworks Realplayer | =11.0.2 | |
Realnetworks Realplayer | =11.0.3 | |
Realnetworks Realplayer | =11.0.4 | |
Realnetworks Realplayer | =11.0.5 | |
Realnetworks Realplayer | =11.1 | |
Realnetworks Realplayer Sp | =1.0.0 | |
Realnetworks Realplayer Sp | =1.0.1 | |
Realnetworks Realplayer Sp | =1.0.2 | |
Realnetworks Realplayer Sp | =1.0.5 | |
Realnetworks Realplayer Sp | =1.1 | |
Realnetworks Realplayer Sp | =1.1.1 | |
Realnetworks Realplayer Sp | =1.1.2 | |
Realnetworks Realplayer Sp | =1.1.3 | |
Realnetworks Realplayer Sp | =1.1.4 | |
Realnetworks Realplayer Sp | =1.1.5 | |
Realnetworks Realplayer | =2.1.2 | |
Realnetworks Realplayer | =2.1.3 |
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