CWE
20
Advisory Published
Updated

CVE-2010-4396: Input Validation

First published: Tue Dec 14 2010(Updated: )

Cross-zone scripting vulnerability in the HandleAction method in a certain ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 allows remote attackers to inject arbitrary web script or HTML in the Local Zone by specifying a local file in a NavigateToURL action, as demonstrated by a local skin file.

Credit: cve@mitre.org

Affected SoftwareAffected VersionHow to fix
RealPlayer=11.0
RealPlayer=11.0.4
RealPlayer=11.0.2
RealPlayer=11.0.3
RealPlayer=11.0.5
RealPlayer=11.1
RealPlayer=11.0.1
RealNetworks RealPlayer SP=1.0.1
RealNetworks RealPlayer SP=1.1.5
RealNetworks RealPlayer SP=1.1.3
RealNetworks RealPlayer SP=1.0.0
RealNetworks RealPlayer SP=1.0.2
RealNetworks RealPlayer SP=1.1
RealNetworks RealPlayer SP=1.1.2
RealNetworks RealPlayer SP=1.1.4
RealNetworks RealPlayer SP=1.1.1
RealNetworks RealPlayer SP=1.0.5
RealPlayer=2.1.2

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Frequently Asked Questions

  • What is the severity of CVE-2010-4396?

    CVE-2010-4396 is rated as a high-severity vulnerability due to its potential to allow arbitrary code execution through cross-zone scripting in RealPlayer.

  • How do I fix CVE-2010-4396?

    To mitigate CVE-2010-4396, users should update their RealPlayer software to the latest version that addresses this vulnerability.

  • Which versions of RealPlayer are affected by CVE-2010-4396?

    CVE-2010-4396 affects RealPlayer versions 11.0 through 11.1, RealPlayer SP versions 1.0 through 1.1.5, and RealPlayer Enterprise version 2.1.2.

  • What type of attack can exploit CVE-2010-4396?

    CVE-2010-4396 can be exploited through cross-zone scripting attacks, where an attacker injects malicious scripts into a trusted zone.

  • Who can be impacted by CVE-2010-4396?

    Any user of the affected versions of RealPlayer may be at risk of exploitation from CVE-2010-4396 if they have not updated their software.

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