CVE-2016-9960: Divide by Zero
Published Jun 6, 2017
·Updated
game-music-emu before 0.6.1 allows local users to cause a denial of service (divide by zero and process crash).
Affected Software
12 affected components
Game-music-emu Project Game-music-emu<=0.6.0
Fedoraproject Fedora=24
Fedoraproject Fedora=25
openSUSE Leap=42.2
Opensuse Project Leap=42.1
Novell Suse Linux Enterprise Software Development Kit=12.0-sp1
Novell Suse Linux Enterprise Desktop=12.0-sp1
Novell Suse Linux Enterprise Desktop=12.0-sp2
Novell Suse Linux Enterprise Server=12.0-sp1
Novell Suse Linux Enterprise Server=12.0-sp2
Novell Suse Linux Enterprise Server=12.0-sp2
Novell Suse Linux Enterprise Software Development Kit=12.0-sp2
Event History
Jun 6, 2017
CVE Published
via MITRE·06:00 PM
Data Sourced
via MITRE·06:00 PM
Description
Frequently Asked Questions
1
What is the severity of CVE-2016-9960?
CVE-2016-9960 has a severity rating that indicates it can lead to a denial of service due to a division by zero error causing a process crash.
2
How do I fix CVE-2016-9960?
To fix CVE-2016-9960, upgrade to game-music-emu version 0.6.1 or later, which resolves the vulnerability.
3
What systems are affected by CVE-2016-9960?
CVE-2016-9960 affects game-music-emu versions prior to 0.6.1 and specific Fedora and openSUSE distributions.
4
Can CVE-2016-9960 be exploited remotely?
CVE-2016-9960 is a local privilege escalation vulnerability, meaning it requires local access to the affected system to exploit.
5
What are the consequences of exploiting CVE-2016-9960?
Exploiting CVE-2016-9960 can lead to a denial of service, resulting in application crashes and potential disruption of services.