First published: Tue Jun 06 2017(Updated: )
game-music-emu before 0.6.1 allows local users to cause a denial of service (divide by zero and process crash).
Credit: security@debian.org
Affected Software | Affected Version | How to fix |
---|---|---|
game-music-emu | <=0.6.0 | |
Red Hat Fedora | =24 | |
Red Hat Fedora | =25 | |
SUSE Linux | =42.2 | |
openSUSE Leap | =42.1 | |
SUSE Linux Enterprise Software Development Kit | =12.0-sp1 | |
SUSE Linux Enterprise Desktop | =12.0-sp1 | |
SUSE Linux Enterprise Desktop | =12.0-sp2 | |
SUSE Linux Enterprise Server | =12.0-sp1 | |
SUSE Linux Enterprise Server | =12.0-sp2 | |
SUSE Linux Enterprise Server | =12.0-sp2 | |
SUSE Linux Enterprise Software Development Kit | =12.0-sp2 |
Sign up to SecAlerts for real-time vulnerability data matched to your software, aggregated from hundreds of sources.
CVE-2016-9960 has a severity rating that indicates it can lead to a denial of service due to a division by zero error causing a process crash.
To fix CVE-2016-9960, upgrade to game-music-emu version 0.6.1 or later, which resolves the vulnerability.
CVE-2016-9960 affects game-music-emu versions prior to 0.6.1 and specific Fedora and openSUSE distributions.
CVE-2016-9960 is a local privilege escalation vulnerability, meaning it requires local access to the affected system to exploit.
Exploiting CVE-2016-9960 can lead to a denial of service, resulting in application crashes and potential disruption of services.