CVE-2017-6210: Null Pointer Dereference

Published Feb 23, 2017
·
Updated

The vrenddecodereset function in vrenddecode.c in virglrenderer before 0.6.0 allows local guest OS users to cause a denial of service (NULL pointer dereference and QEMU process crash) by destroying context 0 (zero).

Other sources

Virgil 3d project, used by Quick Emulator(Qemu) to implement 3D GPU support for the virtio GPU, is vulnerable to a null pointer dereference flaw. It could occur when destroying renderer context zero(0) in 'vrenddecodereset'.

A guest user/process could use this flaw to crash the Qemu process instance resulting DoS.

Upstream patch: --------------- -> https://cgit.freedesktop.org/virglrenderer/commit/?id=0a5dff15912207b83018485f83e067474e818bab

Reference: ---------- -> http://www.openwall.com/lists/oss-security/2017/02/23/21

Red Hat

Affected Software

1 affected component
Virglrenderer Project Virglrenderer<=0.5.0

Remediation

Recommended actions to resolve this vulnerability, in priority order.

  1. Upgrade

    Upgrade virglrenderer to a version that resolves this vulnerability.

    Fixed in 0.6.0

Event History

Feb 23, 2017
Data Sourced
via Red Hat·11:09 AM
DescriptionSeverityAffected Software
Mar 15, 2017
CVE Published
via MITRE·02:00 PM
Data Sourced
via MITRE·02:00 PM
Description
Data Sourced
via NVD·02:59 PM
RemedyDescriptionSeverityWeaknessAffected Software
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Frequently Asked Questions

1

What is the severity of CVE-2017-6210?

CVE-2017-6210 has a severity rating of medium due to its potential to cause denial of service.

2

How do I fix CVE-2017-6210?

To fix CVE-2017-6210, upgrade to virglrenderer version 0.6.0 or later.

3

What are the impacts of CVE-2017-6210?

The impact of CVE-2017-6210 is denial of service due to a NULL pointer dereference that can crash the QEMU process.

4

Who is affected by CVE-2017-6210?

CVE-2017-6210 affects local users on guest operating systems running virglrenderer versions prior to 0.6.0.

5

Is CVE-2017-6210 related to QEMU?

Yes, CVE-2017-6210 affects the QEMU process when using virglrenderer for 3D GPU support.

Contact

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