CVE-2019-10069: Critical severity godot engine vulnerability

Published May 31, 2019
·
Updated

In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.

Affected Software

2 affected components
Godotengine Godot<2.1
Godotengine Godot>=2.1.1<=3.1

Event History

May 31, 2019
CVE Published
via MITRE·09:36 PM
Data Sourced
via MITRE·09:36 PM
Description

Contact

SecAlerts Pty Ltd.
132 Wickham Terrace
Fortitude Valley,
QLD 4006, Australia
info@secalerts.co
By using SecAlerts services, you agree to our services end-user license agreement. This website is safeguarded by reCAPTCHA and governed by the Google Privacy Policy and Terms of Service. All names, logos, and brands of products are owned by their respective owners, and any usage of these names, logos, and brands for identification purposes only does not imply endorsement. If you possess any content that requires removal, please get in touch with us.
© 2026 SecAlerts Pty Ltd.
ABN: 70 645 966 203, ACN: 645 966 203