CVE-2026-111152: Game Music Emu (libgme) through 0.6.5 Heap Out-of-Bounds Read via AY Loader

Published Oct 15, 2026
·
Updated

Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader getdata function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gmetrackinfo or gmestarttrack, crashing libgme consumers.

Affected Software

1 affected component
Game Music Emu libgme<=0.6.5

Event History

Oct 15, 2026
CVE Published
via MITRE·06:57 PM
Data Sourced
via MITRE·06:57 PM
DescriptionSeverityWeakness

Frequently Asked Questions

1

Which application code paths should teams audit?

Audit libgme consumers that accept ZXAYEMUL files and call gme_track_info or gme_start_track. The issue affects the AY loader's track-table handling.

2

Does exploitation require privileges or user interaction?

The supplied vector indicates no privileges are required, but user interaction is required. Attackers need local access and a crafted ZXAYEMUL file to reach the vulnerable processing path.

3

What is the expected operational impact?

The reported impact is availability: reading past the file buffer can crash an application that uses the affected library.

Contact

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