First published: Tue Aug 29 2023(Updated: )
Due to large allocation checks in Angle for glsl shaders being too lenient a buffer overflow could have occured when allocating too much private shader memory on mac OS. *This bug only affects Firefox on macOS. Other operating systems are unaffected.* This vulnerability affects Firefox < 117, Firefox ESR < 115.2, and Thunderbird < 115.2.
Credit: security@mozilla.org security@mozilla.org
Affected Software | Affected Version | How to fix |
---|---|---|
Mozilla Firefox ESR | <115.2 | 115.2 |
Mozilla Thunderbird | <115.2 | 115.2 |
Mozilla Firefox | <117 | 117 |
Mozilla Firefox | <117.0 | |
Mozilla Firefox ESR | <115.2 | |
Mozilla Thunderbird | <115.2 | |
Apple macOS | ||
All of | ||
Any of | ||
<117.0 | ||
<115.2 | ||
<115.2 | ||
Sign up to SecAlerts for real-time vulnerability data matched to your software, aggregated from hundreds of sources.
(Found alongside the following vulnerabilities)
CVE-2023-4582 is a vulnerability that could result in a buffer overflow when allocating too much private shader memory on macOS in Firefox versions before 117.
Only macOS is affected by CVE-2023-4582. Other operating systems are unaffected.
CVE-2023-4582 has a severity rating of 8.8 (high).
To fix CVE-2023-4582, make sure you update Firefox to version 117 or higher.
You can find more information about CVE-2023-4582 in the Mozilla Security Advisory [link](https://www.mozilla.org/en-US/security/advisories/mfsa2023-36/).