Impact Apps that use offscreen rendering with GPU shared textures may be vulnerable to a use-after-free. Under certain conditions, the release() callback provided on a paint event texture can outlive its backing native state, and invoking it after that point dereferences freed memory in the main process, which may lead to a crash or memory corruption.
Apps are only affected if they use offscreen rendering with webPreferences.offscreen: { useSharedTexture: true }. Apps that do not enable shared-texture offscreen rendering are not affected.
Workarounds Ensure texture.release() is called promptly after the texture has been consumed, before the texture object becomes unreachable.
Fixed Versions 42.0.0-alpha.5 41.1.0 40.8.5 39.8.5
For more information If there are any questions or comments about this advisory, send an email to security@electronjs.org