Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code.
Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete cleanup of an internal driver state, allowing for future unauthorized access to the contents of the physical memory.
Software installed and run as a non-privileged user may conduct improper GPU driver IOCTL calls to create an allocation scenario that when freed would cause double free and kernel heap corruption.
Scenario caused by fabricating a specific combination of flags on the allocation interface that would cause an incorrect double free event when freed.