Multiple stack-based buffer overflows in RealNetworks RealPlayer before 17.0.4.61 on Windows, and Mac RealPlayer before 12.0.1.1738, allow remote attackers to execute arbitrary code via a long (1) version number or (2) encoding declaration in the XML declaration of an RMP file, a different issue than CVE-2013-6877.
Common Vulnerabilities and Exposures assigned an identifier CVE-2009-4257 to the following vulnerability:
Heap-based buffer overflow in smlrender.dll in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10 and 11.0.0, and Helix Player 10.x and 11.0.0 allows remote attackers to execute arbitrary code via an SMIL file with crafted string lengths.
References: http://service.real.com/realplayer/security/01192010player/en/ http://www.zerodayinitiative.com/advisories/ZDI-10-007/ http://www.securityfocus.com/archive/1/509105/100/0/threaded http://xforce.iss.net/xforce/xfdb/55798
Heap-based buffer overflow in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.0 through 11.0.4; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, and 11.0; Linux RealPlayer 10; and Helix Player 10.x allows remote attackers to execute arbitrary code via an SIPR codec field with a small length value that triggers incorrect memory allocation.
Buffer overflow in the RTSPProtocol::HandleSetParameterRequest function in client/core/rtspprotocol.cpp in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a crafted RTSP SETPARAMETER request.
Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a file with invalid ASMRuleBook structures that trigger heap memory corruption.
Common Vulnerabilities and Exposures assigned an identifier CVE-2009-4242 to the following vulnerability:
Heap-based buffer overflow in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.0 through 11.0.4; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, and 11.0; Linux RealPlayer 10; and Helix Player 10.x allows remote attackers to execute arbitrary code via a GIF file with crafted chunk sizes that trigger improper memory allocation.
References: http://service.real.com/realplayer/security/01192010player/en/ http://www.zerodayinitiative.com/advisories/ZDI-10-006/ http://www.securityfocus.com/archive/1/509096/100/0/threaded http://xforce.iss.net/xforce/xfdb/55795
Common Vulnerabilities and Exposures assigned an identifier CVE-2009-4247 to the following vulnerability:
RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.x; RealPlayer SP 1.0.0 and 1.0.1; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, 11.0, and 11.0.1; Linux RealPlayer 10, 11.0.0, and 11.0.1; and Helix Player 10.x, 11.0.0, and 11.0.1 allow remote attackers to have an unspecified impact via a crafted ASM RuleBook, related to an "array overflow."
References: http://service.real.com/realplayer/security/01192010player/en/ http://xforce.iss.net/xforce/xfdb/55802
Common Vulnerabilities and Exposures assigned an identifier CVE-2009-4245 to the following vulnerability:
Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to have an unspecified impact via a compressed GIF file.
References: http://service.real.com/realplayer/security/01192010player/en/ http://xforce.iss.net/xforce/xfdb/55800
RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allow remote attackers to have an unspecified impact via a crafted media file that uses HTTP chunked transfer coding, related to an "overflow."
Stack-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows user-assisted remote attackers to execute arbitrary code via a malformed .RJS skin file that contains a web.xmb file with crafted length values.
RealPlayer 8, 10, 10.5 (6.0.12.1040-1069), and Enterprise and RealOne Player v1 and v2 allows remote malicious web server to create an arbitrary HTML file that executes an RM file via "default settings of earlier Internet Explorer browsers".
The RV10 codec in RealNetworks RealPlayer before 15.0.0 and Mac RealPlayer before 12.0.0.1703 allows remote attackers to execute arbitrary code via a crafted sample height.
RealNetworks RealPlayer 16.0.2.32 and earlier allows remote attackers to cause a denial of service (resource consumption or application crash) via an HTML document containing JavaScript code that constructs a long string.
RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via a crafted QCELP stream.
Unspecified vulnerability in RealNetworks RealPlayer before 15.0.0 and Mac RealPlayer before 12.0.0.1703 allows remote attackers to execute arbitrary code via an invalid codec name.
The Cook codec in RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via crafted channel data.
Integer underflow in RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via a crafted width value in an MPG file.
Heap-based buffer overflow in RealNetworks RealPlayer before 16.0.1.18 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a malformed MP4 file.
Heap-based buffer overflow in the RealVideo renderer in RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via unspecified vectors.
The RealVideo renderer in RealNetworks RealPlayer before 15.0.0 and Mac RealPlayer before 12.0.0.1703 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors.
Integer overflow in pnen3260.dll in RealPlayer 8 through 10.5 (6.0.12.1040) and earlier, and RealOne Player 1 or 2 on Windows or Mac OS, allows remote attackers to execute arbitrary code via a SMIL file and a .rm movie file with a large length field for the data chunk, which leads to a heap-based buffer overflow.
Buffer overflow in InnerMedia DynaZip DUNZIP32.dll file version 5.00.03 and earlier allows remote attackers to execute arbitrary code via a ZIP file containing a file with a long filename, as demonstrated using (1) a .rjs (skin) file in RealPlayer 10 through RealPlayer 10.5 (6.0.12.1053), RealOne Player 1 and 2, (2) the Restore Backup function in CheckMark Software Payroll 2004/2005 3.9.6 and earlier, (3) CheckMark MultiLedger before 7.0.2, (4) dtSearch 6.x and 7.x, (5) mcupdmgr.exe and mghtml.exe in McAfee VirusScan 10 Build 10.0.21 and earlier, (6) IBM Lotus Notes before 6.5.5, and other products. NOTE: it is unclear whether this is the same vulnerability as CVE-2004-0575, although the data manipulations are the same.
Buffer overflow in Real Networks RealPlayer 10 allows remote attackers to execute arbitrary code via a URL with a large number of "." (period) characters.
UNVERIFIABLE, PRERELEASE NOTE: this issue describes a problem that can not be independently verified as of 20051208. Unspecified vulnerability in unspecified versions of Real Networks RealPlayer allows attackers to execute arbitrary code. NOTE: the information regarding this issue is extremely vague and does not provide any verifiable information. It has been posted by a reliable reporter with a prerelease disclosure policy. This item has only been assigned a CVE identifier for tracking purposes, and to serve as a concrete example for discussion of the newly emerging UNVERIFIABLE and PRERELEASE content decisions in CVE, which must be discussed by the Editorial Board. Without additional details or independent verification by reliable sources, it is possible that this item might be RECAST or REJECTED.
Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file. NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different.
Unquoted Windows search path vulnerability in RealNetworks RealPlayer 10.5 6.0.12.1040 through 6.0.12.1348, RealPlayer 10, RealOne Player v2, RealOne Player v1, and RealPlayer 8 before 20060322 might allow local users to gain privileges via a malicious C:\program.exe file.
Heap-based buffer overflow in the embedded player in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, and Helix Player allows remote malicious servers to cause a denial of service (crash) and possibly execute arbitrary code via a chunked Transfer-Encoding HTTP response in which either (1) the chunk header length is specified as -1, (2) the chunk header with a length that is less than the actual amount of sent data, or (3) a missing chunk header.
Format string vulnerability in Real HelixPlayer and RealPlayer 10 allows remote attackers to execute arbitrary code via the (1) image handle or (2) timeformat attribute in a RealPix (.rp) or RealText (.rt) file.
Integer overflow in RealNetworks RealPlayer 8, 10, and 10.5, RealOne Player 1 and 2, and Helix Player 10.0.0 allows remote attackers to execute arbitrary code via an .rm movie file with a large value in the length field of the first data packet, which leads to a stack-based buffer overflow, a different vulnerability than CVE-2004-1481.
Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094.