Description of problem:
From Novell bugzilla (see URL):
A malicious user could send a long chat message with multibyte characters, the server would truncate the message on a fixed length, without paying attention to the multibyte characters. This led to invalid utf-8 on the client and an uncaught exception was thrown. Note both wesnoth and the wesnoth server are affected.
Additional information:
I am aware of no further details, nor the fix.
Unspecified vulnerability in Wesnoth 1.2.x before 1.2.8, and 1.3.x before 1.3.12, allows attackers to cause a denial of service (hang) via a "faulty add-on" and possibly execute other commands via unknown vectors related to the turncmd option.
The readgamemap function in src/terraintranslation.cpp in Wesnoth before r32987 allows remote attackers to cause a denial of service (memory consumption and daemon hang) via a map with a large (1) width or (2) height.