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A memory leak issue was discovered in SDL2 version >= SDL2-2.0.8
See the link below for details: https://github.com/libsdl-org/SDL/pull/6269 https://github.com/libsdl-org/SDL/commit/00b67f55727bc0944c3266e2b875440da132ce4b
SDL v1.2 was discovered to contain a use-after-free via the XFree function at /src/video/x11/SDLx11yuv.c.
SDLttf v2.0.18 and below was discovered to contain an arbitrary memory write via the function TTFRenderTextSolid(). This vulnerability is triggered via a crafted TTF file.
Last updated 18 August 2025
Last updated 18 August 2025
There is a heap overflow problem in video/SDLpixels.c in SDL (Simple DirectMedia Layer) 2.x to 2.0.18 versions. By crafting a malicious .BMP file, an attacker can cause the application using this library to crash, denial of service or Code execution.
Last updated 18 August 2025
Last updated 18 August 2025
Last updated 18 August 2025
Last updated 25 August 2025
Last updated 18 August 2025
Last updated 18 August 2025
Last updated 18 August 2025
Last updated 25 August 2025
Last updated 18 August 2025
Last updated 25 August 2025
An exploitable code execution vulnerability exists in the XCF image rendering functionality of SDL2image-2.0.2. A specially crafted XCF image can cause a heap overflow resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
An exploitable code execution vulnerability exists in the ILBM image rendering functionality of SDL2image-2.0.2. A specially crafted ILBM image can cause a stack overflow resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
An exploitable code execution vulnerability exists in the ICO image rendering functionality of SDL2image-2.0.2. A specially crafted ICO image can cause an integer overflow, cascading to a heap overflow resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
An exploitable code execution vulnerability exists in the BMP image rendering functionality of SDL2image-2.0.2. A specially crafted BMP image can cause a stack overflow resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
An exploitable code execution vulnerability exists in the ILBM image rendering functionality of SDL2image-2.0.2. A specially crafted ILBM image can cause a heap overflow resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
A double-Free vulnerability exists in the XCF image rendering functionality of SDL2image-2.0.2. A specially crafted XCF image can cause a Double-Free situation to occur. An attacker can display a specially crafted image to trigger this vulnerability.
A buffer overflow vulnerability exists in the GIF image parsing functionality of SDL2image-2.0.2. A specially crafted GIF image can lead to a buffer overflow on a global section. An attacker can display an image to trigger this vulnerability.
SDLimage is a library to load images of various formats as SDL surfaces. In dolayersurface() in src/IMGxcf.c, pixel index values from decoded XCF tile data are used directly as colormap indices without validating them against the colormap size (cmnum). A crafted .xcf file with a small colormap and out-of-range pixel indices causes heap out-of-bounds reads of up to 762 bytes past the colormap allocation. Both IMAGEINDEXED code paths are affected (bpp=1 and bpp=2). The leaked heap bytes are written into the output surface pixel data, making them potentially observable in the rendered image. This vulnerability is fixed with commit 996bf12888925932daace576e09c3053410896f8.
An exploitable integer overflow vulnerability exists when creating a new RGB Surface in SDL 2.0.5. A specially crafted file can cause an integer overflow resulting in too little memory being allocated which can lead to a buffer overflow and potential code execution. An attacker can provide a specially crafted image file to trigger this vulnerability.
SDL (Simple DirectMedia Layer) through 2.0.12 has a heap-based buffer over-read in Blit3or4to3or4inversedrgb in video/SDLblitN.c via a crafted .BMP file.
An exploitable heap-based buffer overflow vulnerability exists when loading a PCX file in SDL2image, version 2.0.4. A missing error handler can lead to a buffer overflow and potential code execution. An attacker can provide a specially crafted image file to trigger this vulnerability.
An exploitable integer overflow vulnerability exists when loading a PCX file in SDL2image 2.0.4. A specially crafted file can cause an integer overflow, resulting in too little memory being allocated, which can lead to a buffer overflow and potential code execution. An attacker can provide a specially crafted image file to trigger this vulnerability.
An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9. There is an out-of-bounds read in the function SDLInvalidateMap at video/SDLpixels.c.
An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9 when used in conjunction with libSDL2image.a in SDL2image 2.0.4. There is a SEGV in the SDL function SDLfreeREAL at stdlib/SDLmalloc.c.